Hero Dossier

Carmilla

A fragile melee skirmisher who converts offense into sustain by generating BLOOD, then spending it on empowered mobility and channeling windows.

Melee
AoE

Abilities

Day Set
✦

Dhampir

Passive: Carmilla uses BLOOD to fuel some abilities, or Health when BLOOD is empty. Active: she enters Winged Form, draining BLOOD per second to gain +30% Move Speed and BLOOD-free abilities; in DAY she restores nearby allies' Health periodically, while in NIGHT she gains +30% Crit Chance.

Passive

✦

Tearing

Chains 5 claw attacks, with a high-damage finisher; the full combo generates BLOOD.

Passive

✦

Blood Orb

Sends a blood orb forward; holding channels BLOOD (or Health if BLOOD is empty) to deal area damage over time, then explodes for area damage on release. While channeling, the orb can be moved slowly.

Charge-based

✦

Death Kiss

Hold then release to launch to a target area and bite the nearest enemy while Intangible, dealing burst damage and generating BLOOD on successful bites.

Long cooldown

✦

Bat Swarm

Transforms into an Intangible swarm that damages enemies passed through as Bleed. Holding extends the form by consuming BLOOD (or Health if BLOOD is empty).

Charge-based

✦

Impalement

Consumes all BLOOD to launch successive blood spikes in front of Carmilla, with damage scaling from BLOOD spent; in Winged Form it still gains scaling without consuming BLOOD.

Long cooldown

✦

Blood Lash

Summons a whip of blood for an opening area hit, then replaces the next 12 attacks with large-area whip strikes.

Long cooldown

Talents

Talent Tree

Common

26 talents

Rare

26 talents

Epic

26 talents

Legendary

26 talents